How pre-orders work
A release on metal.club has a lifecycle: draft → scheduled → released. Pre-orders sit inside that lifecycle. You upload a record ahead of time, set a release date, and decide when fans can start buying — long before the music is public.
Used well, this is a campaign engine, not a settings page. You can drip a record out track by track over weeks, notify the people who committed early at each reveal, and turn release day into a payoff instead of a cold launch. This guide walks the whole thing, in the order you’d actually use it.
Schedule a release ahead
Everything starts with a future release date. When you upload (or edit) a release, set the release date to a day in the future and publish it. The release is now scheduled: it has a public page, but it is not yet on sale.
- — A scheduled release shows a “Coming soon” treatment on its page, with a countdown to the date.
- — Fans can pre-save it — a free signal that notifies them the moment it goes live.
- — It appears on the Drops page under “Dropping soon”.
A scheduled release is the foundation. Opening pre-orders is a single switch on top of it.
Open pre-orders
In your release editor there is a Pre-orders section (it appears only while a release is future-dated and not yet released). One button — Open pre-orders — flips the release from “coming soon” into an active pre-order.
The moment you open pre-orders, three things change automatically:
- — The release page switches from “Coming soon” to “Pre-order”, and the Buy controls go live.
- — Drops moves it from “Dropping soon” into the Pre-orders section.
- — It starts appearing in the main new-releases grids (homepage and Discover) carrying a “Pre-order” label — the same grids released records sit in, so pre-orders aren’t hidden away.
Closing pre-orders reverses the first two: the page returns to “Coming soon” and it leaves the main grids. It never affects anyone who already bought (see Practical notes).
Physical pre-orders
Physical formats have their own pre-order control, separate from the release-level switch. On any vinyl / CD / cassette format in the release editor, turn on “Pre-order (ships later)” and set a “Ships on / around” date.
Tip
- — The ship date is a soft “on or around” — it can be before or after the digital release date, so you don’t over-promise an exact day.
- — It is editable at any time. Manufacturing slips; when it does, change the date and the fan’s expectation updates.
- — A pre-order format doesn’t show as “sold out” when stock is zero — it’s taking orders ahead of stock arriving.
Digital pre-orders
When pre-orders are open, fans can buy the digital release ahead of time. Payment is taken now, at checkout — this is a real purchase, not a reservation. The record lands in their collection immediately as a pre-order they own.
What they can actually play and download before release day is date-driven:
- — Tracks you’ve given an early preview date unlock for them as each date passes (see the campaign below).
- — Everything else stays locked until the release date, then the whole record unlocks at once.
Note
The staggered-single campaign
This is the part that turns a pre-order into a campaign. In the release editor, every track can carry its own “Preview from” date. Set them in sequence and the album releases itself, one track at a time, up to launch:
Track 1 — previews from 1 May
Track 3 — previews from 15 May
Full album — releases 1 June
(Track 2 stays locked until release day — you choose exactly which tracks preview, and when.)
Here’s what happens on its own as those dates pass:
- — On each preview date, that track becomes publicly streamable and unlocks in the collections of everyone who pre-ordered. The album literally unfolds into buyers’ libraries as the campaign runs.
- — Each reveal notifies the people who committed — your pre-order buyers and pre-savers get told a new track is streaming now. You don’t send anything; it fires from the date.
- — On release day, the whole record unlocks, and pre-order buyers get a distinct “your full album is now available” notification — the payoff for backing it early.
Important
What fans see at each stage
Coming soon
Scheduled, pre-orders not yet open. A countdown and a Pre-save button. Not on sale, not in the main grids.
Pre-order
Pre-orders open. A “Pre-order” heading and live Buy controls; any revealed tracks are streamable; a “Pre-order · releases [date]” line. Carries the “Pre-order” tag in the homepage and Discover grids.
Released
Live. The full record streams and downloads, the page reads “Own this record”, and everyone who pre-ordered already has it.
Practical notes
- — Dates are editable as campaigns slip. Release date, per-format ship dates, and per-track preview dates can all be changed after you’ve opened pre-orders. Move a date and everything downstream — page treatment, grids, what’s unlocked — follows.
- — Closing pre-orders never touches existing buyers. If you close pre-orders, you only stop taking new ones. Everyone who already ordered keeps their order and still receives the release and every scheduled unlock, exactly as before.
- — Reveal and release-day notifications process within 24 hours of their date. Fans can always buy, stream, and download the instant a date passes — that part is immediate; the notification that goes out with it lands within a day.
New to the platform? Start with Your first release. Want the “why” behind all of this? See metal.club for artists.